TOOLS
In this section you will find all the tools developed by Sineglossa, which we have made accessible in a spirit of research opened to comparison and hybridisation.
Methodologies are reflections of a theoretical framework, which can serve to deepen and inspire.
Toolkits are practical tools developed during our projects that can be applied independently for creative, educational and team-building activities.
Education and Training
Post Human Architect Toolkit
A practical handbook to stminulate your ecosystemic approach in the cultural projects of decentralized areas
Toolkit
Education and Training
Handbook for soft skills of female STEM students
A toolkit to deepen and develop creative soft skills for female STEM students
Toolkit
Education and Training
STEAM Process handbook
A practical handbook for the implementation of STEAM practices
Toolkit
Education and training
Handbook for soft skills of cultural entrepreneurs
A list of activities to enhance the cultural entrepreneur’s soft skills (Active Listening, Storytelling, Pitching, Negotiation, Leadership, Teamworking, Determination, Self-awareness and Problem Solving).
Toolkit
Education and Training
Creative Soft Skills Training Toolkit
A toolkit to deepen and develop creative soft skills.
Toolkit
Education and Training
Creative Soft Skills Framework
A study on creative skills investigating the criteria for the interpretation and classification of creative thinking and the connection between creativity, innovation, and the workforce.
Methodology
Education and Training
Creative Soft Skills Circle – self assessment tool
An original and analogical tool for assessment and self-assessment of creative skills.
Toolkit
Education and Training
Be Your Hero
The methodology designed by Sineglossa to train adolescents in soft skills.
Methodology
Education and Training
STEAM: Introducing the (A) in STEM processes.
A theoretical introduction to STEAM (Science, Technology, Engineering, Arts, Mathematics) with a focus on the criteria for interpreting and classifying artistic soft skills.
Methodology
Education and Training
Resonant – Report on cultural entrepreneurship
An overview of the state of the art of the Cultural and Creative Industry (CCI) in four European countries: Denmark, Greece, Italy and Slovenia.
Methodology
ART AND TECHNOLOGY
AI4Future – Governance scenarios
A reasearch on how to build an ecosystem between artists, artificial intelligence and activists, for the empowerment of local communities
Methodology
Education and Training
Synopsis – Digital fundraiser & storyteller skills framework.
A theoretical introduction to the professional figure of the digital fundraiser and storyteller, starting with the strategic importance of fundraising and storytelling for the sustainability of cultural organizations.
Methodology
Education and training
WeSTEAM Skills framework
The methodology based on the STEAM approach (STEM+Art) to enhance the role of women in sciences and the attractiveness of science courses for female students.
Methodology