A practical handbook for the implementation of STEAM practices.
The manual includes:
- An introduction to STEAM: characteristics, opportunities, inspirations.
- Three original activities to implement training experiences aimed at artists and scientists, focusing on the three phases of a STEAM process: Awareness, Creativity, and Communication.
Activities are accompanied by trainer tips and modulated to different contexts and durations.
Who it is designed for
Universities, research centers, formal and informal education centers, seeking educational exercises and tools to run STEAM-based courses or workshops.
The handbook is one of the outputs of STEAM Process project, funded by the European Union through the Erasmus+ program.
Partners: XAMK (lead partner, Finland), Sineglossa (Italy), Changemaker (Sweden), Conexiones Improbables (Spain), Materahub (Italy).
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.