A theoretical introduction to STEAM (Science, Technology, Engineering, Arts, Mathematics) with a focus on the criteria for interpreting and classifying arts soft skills.
A collection of good practices from Europe in STEAM, divided according to the three macro-phases of an Art&Science process: Insight (the Instinct phase) / Process (the Testing phase) / Output (the Impact phase).
Who it is designed for
Artists, scientists, research centers e training centers seeking insights into the STEAM approach and inspiration/documentation on its possible practical applications.
STEAM: Introducing the (A) in STEM process is one of the outputs of the STEAM Process project, funded by the European Union through the Erasmus+ program.
Partners: XAMK (lead partner, Finland), Sineglossa (Italy), Changemaker (Sweden), Conexiones Improbables (Spain), Materahub (Italy).
The European Commission support for the production of this publication does not constitute an endorsement of the contents which reflects the views only of the authors, and the Commission cannot be held responsible for any use which may be made of the information contained therein.